Every level-up is a slot machine.

Survive the yokai night until dawn. Three reels spin each time you level up: land a double for +2 levels, land three of a kind for a JACKPOT and +3 levels at once.

v2: a full remake

  • 16 weapons, and every one evolves (16 evolutions) - shuriken, katana, spirit orbs, thunder, fire, boomerangs, zones and more
  • 14 passives: armor, regen, luck, greed, growth, duration, extra projectiles...
  • 3 stages: Bamboo Grove, Dunes, Shrine - survive 10 minutes to unlock the next
  • 8 characters with their own starting weapon - 2 at first, unlock the rest by playing
  • 40+ enemy types and 9 bosses with multi-phase patterns
  • Treasure chests open 1, 3 or 5 rewards - evolutions come out of chests
  • Break pots and braziers for food, magnets, bombs and gold
  • Gold is saved - 14 permanent upgrades in the Power Ups shop
  • Damage-per-weapon breakdown on the results screen

A run lasts 20 minutes. Survive until dawn to win.

Slot level-up

  • Double = +2 levels, Jackpot = +3 levels. Levels past max pay out as gold.
  • If the first two reels match, the last one spins longer...
  • Luck raises your double and jackpot odds.
  • Spend gold to respin a single reel.

Controls

  • WASD / Arrow keys: move
  • Space: stop the reels
  • 1 / 2 / 3: pick a card, Shift + 1 / 2 / 3: respin that reel
  • Esc: pause (stats, volume), M: mute

Best on desktop with sound on. Feedback is very welcome in the comments - especially which stage felt too hard or too slow.

Art, music and sound: Ninja Adventure Asset Pack by Pixel-Boy and AAA (CC0).

Updated 7 days ago
Published 8 days ago
StatusIn development
PlatformsHTML5
Authorlongmoose
GenreAction, Survival
TagsArcade, Bullet Hell, Pixel Art, Roguelike, Roguelite, slot-machine, Survivor-like, Top-Down
AI DisclosureAI Assisted, Code
Game code (including the synthesized sound effects) was written with the help of an AI coding assistant. Pixel art is from the Ninja Adventure Asset Pack by Pixel-Boy (CC0), not AI generated.

Development log

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