Lumen Drift
Every level-up is a slot machine.
Survive the yokai night until dawn. Three reels spin each time you level up: land a double for +2 levels, land three of a kind for a JACKPOT and +3 levels at once.
v2: a full remake
- 16 weapons, and every one evolves (16 evolutions) - shuriken, katana, spirit orbs, thunder, fire, boomerangs, zones and more
- 14 passives: armor, regen, luck, greed, growth, duration, extra projectiles...
- 3 stages: Bamboo Grove, Dunes, Shrine - survive 10 minutes to unlock the next
- 8 characters with their own starting weapon - 2 at first, unlock the rest by playing
- 40+ enemy types and 9 bosses with multi-phase patterns
- Treasure chests open 1, 3 or 5 rewards - evolutions come out of chests
- Break pots and braziers for food, magnets, bombs and gold
- Gold is saved - 14 permanent upgrades in the Power Ups shop
- Damage-per-weapon breakdown on the results screen
A run lasts 20 minutes. Survive until dawn to win.
Slot level-up
- Double = +2 levels, Jackpot = +3 levels. Levels past max pay out as gold.
- If the first two reels match, the last one spins longer...
- Luck raises your double and jackpot odds.
- Spend gold to respin a single reel.
Controls
- WASD / Arrow keys: move
- Space: stop the reels
- 1 / 2 / 3: pick a card, Shift + 1 / 2 / 3: respin that reel
- Esc: pause (stats, volume), M: mute
Best on desktop with sound on. Feedback is very welcome in the comments - especially which stage felt too hard or too slow.
Art, music and sound: Ninja Adventure Asset Pack by Pixel-Boy and AAA (CC0).
| Updated | 7 days ago |
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | longmoose |
| Genre | Action, Survival |
| Tags | Arcade, Bullet Hell, Pixel Art, Roguelike, Roguelite, slot-machine, Survivor-like, Top-Down |
| AI Disclosure | AI Assisted, Code Game code (including the synthesized sound effects) was written with the help of an AI coding assistant. Pixel art is from the Ninja Adventure Asset Pack by Pixel-Boy (CC0), not AI generated. |





Leave a comment
Log in with itch.io to leave a comment.